Smartphones Fail as Super Bowl Second Screen

Feb. 7, 2012
During Super Bowl XLVI, smartphones did not live up to expectations as a second companion screen to the football watching experience, according to the NPD Group's Connected Intelligence SmartMeter, which tracks consumer use of smartphone applications, websites, communications, and content services.Football apps, such as those from ESPN and the NFL, showed a downward trend compared to the playoffs two weeks ago. Conversely, NFL.com showed a significant spike in traffic, disputing the claim that apps are now dominating the market at the expense of the web. Neither the Giants' nor Patriots' apps showed significant usage during the game and were not in the top sports apps on Sunday.

Sponsored Recommendations

AI and Network Convergence: Transforming Global Connectivity

March 7, 2025
In today’s hyperconnected world, rolling out and managing profitable, high-performance networks for access and transport will require innovative architectural approaches. The ...

Unveiling the Synergy Between AI and Optical Networking

March 12, 2025
Join us for an engaging discussion with industry experts on the intersection of AI and optics. Moderated by Sean Buckley, editor-in-chief of Lightwave+BTR, this panel will explore...

Transforming the metro network and the evolution of the "Digital Service Provider"

March 4, 2025
Join experts at EXFO and Ekinops in this webinar that will review the evolving metro-centric requirements and the technologies emerging to meet them.

On Topic: Tech Forecast for 2025/ What Will Be Hot

Dec. 9, 2024
As we wind down 2024, Lightwave’s latest on-topic eBook will examine the hot topics for 2025. AI is at the top of the minds of optical industry players supporting...